Gardner Avionics
Fully Immersive Ground Control for Apple Vision Pro

Fly where you look.

SightControl puts your UAV's terrain, instruments and controls all around you. Real terrain in 3D, a primary flight display pinned ahead, and a cockpit you fly with your eyes and hands.

Interest list opening soon See what it does

For ArduPilot UAV operators. By Gardner Avionics.

6238 AGL274KTM

Your whole ground station, in the space around you

Flat screens make you translate a map into a mental picture of the terrain. SightControl draws that picture for you, life size, and keeps the instruments and controls where your eyes and hands already are.

Real terrain, all around you

Real elevation data is built into a 3D world around you that banks and pitches with the aircraft. Every slope is coloured by its clearance below the aircraft: green above 20 m, yellow from 10 to 20 m, red under 10 m. You see the ridge before you reach it.

Synthetic, satellite or hybrid

Switch the terrain between clearance colours, Apple Maps satellite imagery, or both blended, to match the job and the light.

A flight display that stays ahead

Airspeed and altitude tapes, compass rose, vertical speed, home bearing and autopilot annunciators sit pinned in front of you, see-through, so the terrain behind keeps telling its story. Metric, imperial or both.

A real mode control panel

Turn the knobs and push to sync, like a cockpit. Pick flight modes by their manned-aviation names, arm, go direct to a waypoint, set heading, altitude and speed targets, and fly hold orbits. Every command is acknowledged by the aircraft.

Your route, standing on the ground

The next waypoints of your mission stand on the terrain as pins, so the route is part of the world you are looking at, not a line on a separate screen.

Moving map with hazards

A satellite map follows the aircraft and pulls the mission straight from it. Import KML and KMZ hazards such as power lines, and see them as curtains in the 3D terrain as well as on the map.

Flight engineer station

Every number the aircraft sends: attitude, dual GPS, batteries, motors, engines, vibration, wind and radio links, with an alert log. The whole crew picture in one window.

Engine and electrical consoles

Side consoles at your hands carry lift-motor dials, engine gauges, battery packs and fuel. Engine start and stop are guarded, the way they should be.

Hear the aircraft

Spoken callouts, a master-caution tone, autopilot chimes and an engine tone that tracks the real RPM. Your ears keep watch while your eyes are busy.

Replay any flight

Play back ArduPilot flight logs through the whole cockpit, view-only, for debriefs, training and fault finding.

Terrain that finds itself

Terrain tiles sync from your iCloud folder, and any tile the flight needs that you do not have is downloaded automatically.

Profiles per aircraft

Save each airframe's motors, engines and batteries once, and the cockpit rebuilds itself to match when you pick it.

Capture the view

Take photos and video of exactly what you see in the cockpit, for reports, training and sharing.

Plugs into the link you already fly

SightControl speaks MAVLink, the language of ArduPilot. It joins the telemetry your ground station already carries, so there is nothing to install on the aircraft.

Your aircraftArduPilot plane, QuadPlane or copter
Your telemetry linkMAVLink through your radio and ground station
SightControlTerrain, instruments and controls on the headset
Terrain + imageryArduPilot terrain tiles, Apple Maps satellite
SightControl by Gardner Avionics

Built by a pilot who flies it

SightControl is made by Gardner Avionics, Kyle Gardner's company. Kyle flies UAVs low over real terrain, and every part of SightControl is tested for many hours against ArduPilot's own simulator before it goes near a real aircraft. It first flew a real aircraft on the headset in September 2026.

Roadmap

What's coming

These are on the roadmap. None of them is part of the product today.

In development

Live camera feeds

Aircraft cameras streamed into the cockpit over RTSP and SRT.

In development

Crew ride-along

Other headsets join over SharePlay: observers first, then a co-pilot.

In development

ADS-B traffic

Nearby aircraft on the map, the flight display and in the 3D terrain.

In development

Hands-on controls

Helicopter-style virtual cyclic and collective for flying by hand.

Planned

See through the camera

Terrain and waypoints showing through a translucent live camera view.

Planned

Alerts on your wrist

Cockpit alerts as haptics on Apple Watch.

Planned

Ground-crew view

An iPad view of the cockpit for the people on the ground.

From the workshop

Recent milestones, drawn straight from the development history. This page rebuilds itself as the app grows.

Commits
70
Lines of Swift
22,448
Days in build
122

In development since 7 Jul 2026. Last update 6 Nov 2026.

  1. WebsiteGoogle Search Console verification file
  2. WebsiteWhite Gardner Avionics logo banner, matching GA Pilot Log
  3. Website SEOCanonical, social card, structured data, robots/sitemap
  4. WebsiteRebuild at latest commit
  5. Add SightControl website for Cloudflare Pages
  6. Cockpit UI passMCP ergonomics, hover lock, VHF panel, menu trims
  7. Rebrand to SightControl: display name, lockup, sight-tick icon
  8. Cockpit setupWindow restoration, 3D side consoles back, reach fixes
  9. Device telemetryFirst on-headset flight fixes
  10. Add RPM-tracking engine tone with 4-stroke and turbine voices
  11. MapKMZ support, span-merged hazards, slimmer toolbar
  12. Map jumps to newly landed plans (UAV refresh included)

Fly where you look.

Be first to hear when SightControl opens to other operators.

Interest list opening soon